Gravity Cube is a concept that I came up with during a subject at Academy of Interactive Entertainment.
Roles:
Design(Mechanics, Paper Prototypes)
Programming (Prototype Code)
Quality Assurance (Focused on testing mechanics I scripted)
Tools:
Draw.io
Unity 2018
Game Concept:
I used Draw.io as my main source to develop my concept whilst I used Unity to produce a prototype.
I have also created a video talking over the Gravity Cube concept where I go into more detail with my Draw.io content. A Link will be provided below along with game builds!