
Infliction


I was fortunate to be able to test Infliction through the Academy of Interactive Entertainment, Caustic reality approached the Academy of Interactive Entertainment to get testing along side the Quality Assurance Class. Infliction was released by Caustic Reality, the game was primarily developed Clinton McCleary. While testing Infliction I gathered images and videos to help with my testing process.
Infliction is described on steam as an interactive nightmare, a journey into the dark secrets of a fractured home. Wander through the heartbreaking remnants of a once-happy family, piecing together clues and trying to atone for past sins. All the while a malevolent force dogs your footsteps, seeking violent retribution.
Roles:
Quality Assurance
Testing Programs:
Through Trello we created bug testing cards and provided any evidence for bugs on these cards. The system was set in place for all testers.
Matthew.Newman_Bug8<Lvl2_Not_Triggering_Garage_Door>:
The card provided critical information for each bug, listing who it was reported by, version of the game build, priority (a rating out of 5, 5 being Major) and a description of the bug.



Infliction Credits:
